if_lua.txt For Vim version 9.1. Last change: 2021 Aug 06 VIM REFERENCE MANUAL by Luis Carvalho The Lua Interface to Vim lua Lua 1. Commands lua-commands 2. The vim module lua-vim 3. List userdata lua-list 4. Dict userdata lua-dict 5. Blob userdata lua-blob 6. Funcref userdata lua-funcref 7. Buffer userdata lua-buffer 8. Window userdata lua-window 9. luaeval() Vim function lua-luaeval 10. Dynamic loading lua-dynamic {only available when Vim was compiled with the |+lua| feature} ============================================================================== 1. Commands lua-commands :lua :[range]lua {chunk} Execute Lua chunk {chunk}. Examples: :lua print("Hello, Vim!") :lua local curbuf = vim.buffer() curbuf[7] = "line #7" :[range]lua << [trim] [{endmarker}] {script} {endmarker} Execute Lua script {script}. Note: This command doesn't work when the Lua feature wasn't compiled in. To avoid errors, see script-here. If [endmarker] is omitted from after the "<<", a dot '.' must be used after {script}, like for the :append and :insert commands. Refer to :let-heredoc for more information. This form of the :lua command is mainly useful for including Lua code in Vim scripts. Example: function! CurrentLineInfo() lua << EOF local linenr = vim.window().line local curline = vim.buffer()[linenr] print(string.format("Current line [%d] has %d chars", linenr, #curline)) EOF endfunction To see what version of Lua you have: :lua print(_VERSION) If you use LuaJIT you can also use this: :lua print(jit.version) :luado :[range]luado {body} Execute Lua function "function (line, linenr) {body} end" for each line in the [range], with the function argument being set to the text of each line in turn, without a trailing <EOL>, and the current line number. If the value returned by the function is a string it becomes the text of the line in the current turn. The default for [range] is the whole file: "1,$". Examples: :luado return string.format("%s\t%d", line:reverse(), #line) :lua require"lpeg" :lua -- balanced parenthesis grammar: :lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" } :luado if bp:match(line) then return "-->\t" .. line end :luafile :[range]luafile {file} Execute Lua script in {file}. The whole argument is used as a single file name. Examples: :luafile script.lua :luafile % All these commands execute a Lua chunk from either the command line (:lua and :luado) or a file (:luafile) with the given line [range]. Similarly to the Lua interpreter, each chunk has its own scope and so only global variables are shared between command calls. All Lua default libraries are available. In addition, Lua "print" function has its output redirected to the Vim message area, with arguments separated by a white space instead of a tab. Lua uses the "vim" module (see lua-vim) to issue commands to Vim and manage buffers (lua-buffer) and windows (lua-window). However, procedures that alter buffer content, open new buffers, and change cursor position are restricted when the command is executed in the sandbox. ============================================================================== 2. The vim module lua-vim Lua interfaces Vim through the "vim" module. The first and last line of the input range are stored in "vim.firstline" and "vim.lastline" respectively. The module also includes routines for buffer, window, and current line queries, Vim evaluation and command execution, and others. vim.list([arg]) Returns an empty list or, if "arg" is a Lua table with numeric keys 1, ..., n (a "sequence"), returns a list l such that l[i] = arg[i] for i = 1, ..., n (see List). Non-numeric keys are not used to initialize the list. See also lua-eval for conversion rules. Example: :lua t = {math.pi, false, say = 'hi'} :echo luaeval('vim.list(t)') :" [3.141593, v:false], 'say' is ignored vim.dict([arg]) Returns an empty dictionary or, if "arg" is a Lua table, returns a dict d such that d[k] = arg[k] for all string keys k in "arg" (see Dictionary). Number keys are converted to strings. Keys that are not strings are not used to initialize the dictionary. See also lua-eval for conversion rules. Example: :lua t = {math.pi, false, say = 'hi'} :echo luaeval('vim.dict(t)') :" {'1': 3.141593, '2': v:false, :" 'say': 'hi'} vim.blob([arg]) Returns an empty blob or, if "arg" is a Lua string, returns a blob b such that b is equivalent to "arg" as a byte string. Examples: :lua s = "12ab\x00\x80\xfe\xff" :echo luaeval('vim.blob(s)') :" 0z31326162.0080FEFF vim.funcref({name}) Returns a Funcref to function {name} (see Funcref). It is equivalent to Vim's function(). vim.buffer([arg]) If "arg" is a number, returns buffer with number "arg" in the buffer list or, if "arg" is a string, returns buffer whose full or short name is "arg". In both cases, returns 'nil' (nil value, not string) if the buffer is not found. Otherwise, if "toboolean(arg)" is 'true' returns the first buffer in the buffer list or else the current buffer. vim.window([arg]) If "arg" is a number, returns window with number "arg" or 'nil' (nil value, not string) if not found. Otherwise, if "toboolean(arg)" is 'true' returns the first window or else the current window. vim.type({arg}) Returns the type of {arg}. It is equivalent to Lua's "type" function, but returns "list", "dict", "funcref", "buffer", or "window" if {arg} is a list, dictionary, funcref, buffer, or window, respectively. Examples: :lua l = vim.list() :lua print(type(l), vim.type(l)) :" list vim.command({cmds}) Executes one or more lines of Ex-mode commands in {cmds}. Examples: :lua vim.command"set tw=60" :lua vim.command"normal ddp" lua << trim END vim.command([[ new Myfile.js call search('start') ]]) END vim.eval({expr}) Evaluates expression {expr} (see expression), converts the result to Lua, and returns it. Vim strings and numbers are directly converted to Lua strings and numbers respectively. Vim lists and dictionaries are converted to Lua userdata (see lua-list and lua-dict). Examples: :lua tw = vim.eval"&tw" :lua print(vim.eval"{'a': 'one'}".a) vim.line() Returns the current line (without the trailing <EOL>), a Lua string. vim.beep() Beeps. vim.open({fname}) Opens a new buffer for file {fname} and returns it. Note that the buffer is not set as current. vim.call({name} [, {args}]) Proxy to call Vim function named {name} with arguments {args}. Example: :lua print(vim.call('has', 'timers')) vim.fn Proxy to call Vim functions. Proxy methods are created on demand. Example: :lua print(vim.fn.has('timers')) vim.lua_version The Lua version Vim was compiled with, in the form {major}.{minor}.{patch}, e.g. "5.1.4". vim.version() Returns a Lua table with the Vim version. The table will have the following keys: major - major Vim version. minor - minor Vim version. patch - latest patch included. lua-vim-variables The Vim editor global dictionaries g: w: b: t: v: can be accessed from Lua conveniently and idiomatically by referencing the vim.* Lua tables described below. In this way you can easily read and modify global Vim script variables from Lua. Example: vim.g.foo = 5 -- Set the g:foo Vim script variable. print(vim.g.foo) -- Get and print the g:foo Vim script variable. vim.g.foo = nil -- Delete (:unlet) the Vim script variable. vim.g vim.g Global (g:) editor variables. Key with no value returns nil. vim.b vim.b Buffer-scoped (b:) variables for the current buffer. Invalid or unset key returns nil. vim.w vim.w Window-scoped (w:) variables for the current window. Invalid or unset key returns nil. vim.t vim.t Tabpage-scoped (t:) variables for the current tabpage. Invalid or unset key returns nil. vim.v vim.v v: variables. Invalid or unset key returns nil. ============================================================================== 3. List userdata lua-list List userdata represent vim lists, and the interface tries to follow closely Vim's syntax for lists. Since lists are objects, changes in list references in Lua are reflected in Vim and vice-versa. A list "l" has the following properties and methods: NOTE: In patch 8.2.1066 array indexes were changed from zero-based to one-based. You can check with: if has("patch-8.2.1066") Properties ---------- o "#l" is the number of items in list "l", equivalent to "len(l)" in Vim. o "l[k]" returns the k-th item in "l"; "l" is one-indexed, as in Lua. To modify the k-th item, simply do "l[k] = newitem"; in particular, "l[k] = nil" removes the k-th item from "l". Item can be added to the end of the list by "l[#l + 1] = newitem" o "l()" returns an iterator for "l". o "table.insert(l, newitem)" inserts an item at the end of the list. (only Lua 5.3 and later) o "table.insert(l, position, newitem)" inserts an item at the specified position. "position" is one-indexed. (only Lua 5.3 and later) o "table.remove(l, position)" removes an item at the specified position. "position" is one-indexed. Methods ------- o "l:add(item)" appends "item" to the end of "l". o "l:insert(item[, pos])" inserts "item" at (optional) position "pos" in the list. The default value for "pos" is 0. Examples: :let l = [1, 'item'] :lua l = vim.eval('l') -- same 'l' :lua l:add(vim.list()) :lua l[1] = math.pi :echo l[0] " 3.141593 :lua l[1] = nil -- remove first item :lua l:insert(true, 1) :lua print(l, #l, l[1], l[2]) :lua l[#l + 1] = 'value' :lua table.insert(l, 100) :lua table.insert(l, 2, 200) :lua table.remove(l, 1) :lua for item in l() do print(item) end ============================================================================== 4. Dict userdata lua-dict Similarly to list userdata, dict userdata represent vim dictionaries; since dictionaries are also objects, references are kept between Lua and Vim. A dict "d" has the following properties: Properties ---------- o "#d" is the number of items in dict "d", equivalent to "len(d)" in Vim. o "d.key" or "d['key']" returns the value at entry "key" in "d". To modify the entry at this key, simply do "d.key = newvalue"; in particular, "d.key = nil" removes the entry from "d". o "d()" returns an iterator for "d" and is equivalent to "items(d)" in Vim. Examples: :let d = {'n':10} :lua d = vim.eval('d') -- same 'd' :lua print(d, d.n, #d) :let d.self = d :lua for k, v in d() do print(d, k, v) end :lua d.x = math.pi :lua d.self = nil -- remove entry :echo d ============================================================================== 5. Blob userdata lua-blob Blob userdata represent vim blobs. A blob "b" has the following properties: Properties ---------- o "#b" is the length of blob "b", equivalent to "len(b)" in Vim. o "b[k]" returns the k-th item in "b"; "b" is zero-indexed, as in Vim. To modify the k-th item, simply do "b[k] = number"; in particular, "b[#b] = number" can append a byte to tail. Methods ------- o "b:add(bytes)" appends "bytes" to the end of "b". Examples: :let b = 0z001122 :lua b = vim.eval('b') -- same 'b' :lua print(b, b[0], #b) :lua b[1] = 32 :lua b[#b] = 0x33 -- append a byte to tail :lua b:add("\x80\x81\xfe\xff") :echo b ============================================================================== 6. Funcref userdata lua-funcref Funcref userdata represent funcref variables in Vim. Funcrefs that were defined with a "dict" attribute need to be obtained as a dictionary key in order to have "self" properly assigned to the dictionary (see examples below.) A funcref "f" has the following properties: Properties ---------- o "#f" is the name of the function referenced by "f" o "f(...)" calls the function referenced by "f" (with arguments) Examples: :function I(x) : return a:x : endfunction :let R = function('I') :lua i1 = vim.funcref('I') :lua i2 = vim.eval('R') :lua print(#i1, #i2) -- both 'I' :lua print(i1, i2, #i2(i1) == #i1(i2)) :function Mylen() dict : return len(self.data) : endfunction :let mydict = {'data': [0, 1, 2, 3]} :lua d = vim.eval('mydict'); d.len = vim.funcref('Mylen') :echo mydict.len() :lua l = d.len -- assign d as 'self' :lua print(l()) Lua functions and closures are automatically converted to a Vim Funcref and can be accessed in Vim scripts. Example: lua <<EOF vim.fn.timer_start(1000, function(timer) print('timer callback') end) EOF ============================================================================== 7. Buffer userdata lua-buffer Buffer userdata represent vim buffers. A buffer userdata "b" has the following properties and methods: Properties ---------- o "b()" sets "b" as the current buffer. o "#b" is the number of lines in buffer "b". o "b[k]" represents line number k: "b[k] = newline" replaces line k with string "newline" and "b[k] = nil" deletes line k. o "b.name" contains the short name of buffer "b" (read-only). o "b.fname" contains the full name of buffer "b" (read-only). o "b.number" contains the position of buffer "b" in the buffer list (read-only). Methods ------- o "b:insert(newline[, pos])" inserts string "newline" at (optional) position "pos" in the buffer. The default value for "pos" is "#b + 1". If "pos == 0" then "newline" becomes the first line in the buffer. o "b:next()" returns the buffer next to "b" in the buffer list. o "b:previous()" returns the buffer previous to "b" in the buffer list. o "b:isvalid()" returns 'true' (boolean) if buffer "b" corresponds to a "real" (not freed from memory) Vim buffer. Examples: :lua b = vim.buffer() -- current buffer :lua print(b.name, b.number) :lua b[1] = "first line" :lua b:insert("FIRST!", 0) :lua b[1] = nil -- delete top line :lua for i=1,3 do b:insert(math.random()) end :3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end :lua vim.open"myfile"() -- open buffer and set it as current function! ListBuffers() lua << EOF local b = vim.buffer(true) -- first buffer in list while b ~= nil do print(b.number, b.name, #b) b = b:next() end vim.beep() EOF endfunction ============================================================================== 8. Window userdata lua-window Window objects represent vim windows. A window userdata "w" has the following properties and methods: Properties ---------- o "w()" sets "w" as the current window. o "w.buffer" contains the buffer of window "w" (read-only). o "w.line" represents the cursor line position in window "w". o "w.col" represents the cursor column position in window "w". o "w.width" represents the width of window "w". o "w.height" represents the height of window "w". Methods ------- o "w:next()" returns the window next to "w". o "w:previous()" returns the window previous to "w". o "w:isvalid()" returns 'true' (boolean) if window "w" corresponds to a "real" (not freed from memory) Vim window. Examples: :lua w = vim.window() -- current window :lua print(w.buffer.name, w.line, w.col) :lua w.width = w.width + math.random(10) :lua w.height = 2 * math.random() * w.height :lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end :lua print("There are " .. n .. " windows") ============================================================================== 9. luaeval() Vim function lua-luaeval lua-eval The (dual) equivalent of "vim.eval" for passing Lua values to Vim is "luaeval". "luaeval" takes an expression string and an optional argument and returns the result of the expression. It is semantically equivalent in Lua to: local chunkheader = "local _A = select(1, ...) return " function luaeval (expstr, arg) local chunk = assert(loadstring(chunkheader .. expstr, "luaeval")) return chunk(arg) -- return typval end Note that "_A" receives the argument to "luaeval". Lua numbers, strings, and list, dict, blob, and funcref userdata are converted to their Vim respective types, while Lua booleans are converted to numbers. An error is thrown if conversion of any of the remaining Lua types, including userdata other than lists, dicts, blobs, and funcrefs, is attempted. Examples: :echo luaeval('math.pi') :lua a = vim.list():add('newlist') :let a = luaeval('a') :echo a[0] " 'newlist' :function Rand(x,y) " random uniform between x and y : return luaeval('(_A.y-_A.x)*math.random()+_A.x', {'x':a:x,'y':a:y}) : endfunction :echo Rand(1,10) ============================================================================== 10. Dynamic loading lua-dynamic On MS-Windows and Unix the Lua library can be loaded dynamically. The :version output then includes +lua/dyn. This means that Vim will search for the Lua DLL or shared library file only when needed. When you don't use the Lua interface you don't need it, thus you can use Vim without this file. MS-Windows To use the Lua interface the Lua DLL must be in your search path. In a console window type "path" to see what directories are used. The 'luadll' option can be also used to specify the Lua DLL. The version of the DLL must match the Lua version Vim was compiled with. Unix The 'luadll' option can be used to specify the Lua shared library file instead of DYNAMIC_LUA_DLL file what was specified at compile time. The version of the shared library must match the Lua version Vim was compiled with. ============================================================================== vim:tw=78:ts=8:noet:ft=help:norl: